Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21986
?
19240
?
18503
?
21829
?
14989
?
28260
?
20201
?
22939
?
30186
?
9835
Total damage to objectives
4164
33366
5776
4896
2644
19987
35889
30637
21453
6823
Total damage to buildings
3466
0
4151
4896
2644
13998
2706
9816
2745
611
Total damage shielded
0
0
0
0
615
0
840
0
0
1521
Total heals on teammates
0
0
0
0
0
0
0
0
0
4176

Abilities usage

in numbers

Steel Tempest (Q)

227xpressed

Wind Wall (W)

15xpressed

Sweeping Blade (E)

139xpressed

Last Breath (R)

3xpressed

?

Yasuo

Skill path

Most popular ability leveling order
?
P
Way of the Wanderer
?
Q
Steel Tempest
1
4
5
7
9
?
W
Wind Wall
3
14
15
17
18
?
E
Sweeping Blade
2
8
10
12
13
?
R
Last Breath
6
11
16

Summoner spell

Most popular spells
?
?
48.3% WR(21939 Matches)
?
?
48.4% WR(13181 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.66% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yasuo
?
Fizz
1.17KDA4.33
0.23%Kill Participation0.36%
14Vision Score33
22,939Damage Dealt18,503
22Max CS Advantage11
75CS in First 10 Minutes70

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead1
Blue61,250G
Difference+506G
Red61,756G
?
14,291G
?
12,069G
?
13,782G
?
11,894G
?
9,214G
401G
2,832G
1,687G
90G
1,130G
14,692G
?
14,901G
?
12,095G
?
11,984G
?
8,084G
?