Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
24713
?
38564
?
30572
?
52346
?
44153
?
78224
?
20484
?
43167
?
40735
?
23984
Total damage to objectives
7893
45109
5250
23927
7953
37332
39850
9923
16921
8366
Total damage to buildings
7893
2250
4126
8225
2385
8243
1981
5351
6864
4922
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Decisive Strike (Q)

100xpressed

Courage (W)

56xpressed

Judgment (E)

83xpressed

Demacian Justice (R)

20xpressed

?

Garen

Skill path

Most popular ability leveling order
?
P
Perseverance
?
Q
Decisive Strike
1
8
10
12
13
?
W
Courage
3
14
15
17
18
?
E
Judgment
2
4
5
7
9
?
R
Demacian Justice
6
11
16

Summoner spell

Most popular spells
?
?
50.2% WR(17049 Matches)
?
?
49.1% WR(4329 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.58% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Garen
?
Ambessa
6.17KDA0.75
0.64%Kill Participation0.20%
30Vision Score13
78,224Damage Dealt24,713
89Max CS Advantage1
91CS in First 10 Minutes45

Minions have varying gold values depending on their type, and the CS gap results in an approximate 883 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
3Max Level Lead0
Blue78,423G
Difference+10,822G
Red89,245G
?
15,042G
?
14,545G
?
14,166G
?
20,382G
?
14,288G
7,769G
162G
6,060G
1,227G
1,618G
22,811G
?
14,383G
?
20,226G
?
19,155G
?
12,670G
?