Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21796
?
24255
?
20546
?
22611
?
26056
?
20857
?
12301
?
14513
?
38462
?
7845
Total damage to objectives
12781
62139
16595
8664
11846
3600
4158
2863
3237
1212
Total damage to buildings
11881
3111
8354
5041
3366
3600
0
243
2589
151
Total damage shielded
0
0
0
5106
3749
0
0
414
0
3137
Total heals on teammates
0
0
0
6054
0
0
0
5450
0
0

Abilities usage

in numbers

High Note (Q)

137xpressed

Surround Sound (W)

53xpressed

Beat Drop (E)

94xpressed

Encore (R)

6xpressed

?

Seraphine

Toughest Matchups

These champions counter Aatrox
?
Jhin
52.2%
314 Matches
?
Ezreal
50.9%
165 Matches
?
Jinx
49.3%
268 Matches
?
Caitlyn
48.4%
370 Matches
?
Kaisa
48.1%
216 Matches

Summoner spell

Most popular spells
?
?
49.7% WR(8350 Matches)
?
?
50.4% WR(2905 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Seraphine
?
Sivir
3.83KDA2.14
0.70%Kill Participation0.71%
26Vision Score9
22,611Damage Dealt38,462
0Max CS Advantage96.5
41CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 576 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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1Max Level Lead2
Blue57,768G
Difference+8,069G
Red49,699G
?
11,366G
?
12,885G
?
13,103G
?
10,841G
?
9,573G
1,109G
2,825G
4,800G
3,374G
2,709G
10,257G
?
10,060G
?
8,303G
?
14,215G
?
6,864G
?