Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18279
?
11968
?
16634
?
12972
?
6984
?
20376
?
14851
?
13348
?
28114
?
5491
Total damage to objectives
7621
22145
2508
2893
1880
7901
31744
4514
20003
1052
Total damage to buildings
6198
2158
2508
1990
228
7901
0
3503
4217
908
Total damage shielded
0
0
0
0
409
0
0
0
0
10694
Total heals on teammates
0
0
0
0
0
0
0
0
0
8576

Abilities usage

in numbers

Burst Fire (Q)

367xpressed

Ultrashock Laser (W)

27xpressed

Spark Surge (E)

28xpressed

Lightning Crash (R)

6xpressed

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Zeri

Toughest Matchups

These champions counter Aatrox
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KogMaw
62.0%
158 Matches
?
Twitch
55.7%
212 Matches
?
Caitlyn
55.3%
651 Matches
?
Varus
54.8%
155 Matches
?
Draven
54.3%
234 Matches
?
Tristana
54.0%
176 Matches
?
Lucian
53.7%
244 Matches
?
Vayne
53.6%
239 Matches
?
Kaisa
52.9%
678 Matches
?
Samira
52.2%
209 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.6% WR(5856 Matches)
?
?
45.3% WR(503 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.29% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Zeri
?
Vayne
0.56KDA6.00
0.38%Kill Participation0.69%
19Vision Score23
12,972Damage Dealt28,114
12Max CS Advantage18
51CS in First 10 Minutes58

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue46,404G
Difference+5,393G
Red51,797G
?
11,432G
?
9,828G
?
9,827G
?
8,651G
?
6,666G
1,009G
1,062G
796G
3,803G
741G
10,423G
?
10,890G
?
10,623G
?
12,454G
?
7,407G
?