Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
53550
?
32094
?
31179
?
35927
?
15322
?
25143
?
28647
?
36552
?
33978
?
16932
Total damage to objectives
51346
45885
13814
23791
8081
3162
13715
4199
17289
1922
Total damage to buildings
5834
2297
12402
11220
610
3162
1752
2181
5674
1922
Total damage shielded
0
0
0
0
2236
0
0
0
0
0
Total heals on teammates
0
0
0
0
8161
0
0
0
471
0

Abilities usage

in numbers

Alpha Strike (Q)

83xpressed

Meditate (W)

18xpressed

Wuju Style (E)

63xpressed

Highlander (R)

13xpressed

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Master Yi

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Error fetching data

Summoner spell

Most popular spells
?
?
50.3% WR(18147 Matches)
?
?
47.2% WR(691 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.95% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Master Yi
?
Amumu
1.46KDA5.33
0.58%Kill Participation0.55%
35Vision Score24
28,647Damage Dealt32,094
24.2Max CS Advantage43.05
1CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead4
Blue76,798G
Difference+9,332G
Red67,466G
?
16,757G
?
16,565G
?
14,929G
?
16,584G
?
11,963G
3,886G
2,601G
1,093G
1G
1,753G
12,871G
?
13,964G
?
13,836G
?
16,585G
?
10,210G
?