Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17810
?
18427
?
66319
?
33167
?
16036
?
17141
?
17975
?
14856
?
17372
?
14116
Total damage to objectives
19016
19192
13305
9153
4089
3469
24939
5026
2543
993
Total damage to buildings
4706
0
9487
9153
3639
3469
21
4097
2543
993
Total damage shielded
0
0
0
0
11375
0
0
0
0
1961
Total heals on teammates
0
0
0
0
16134
0
0
0
314
187

Abilities usage

in numbers

Steel Tempest (Q)

161xpressed

Wind Wall (W)

9xpressed

Sweeping Blade (E)

73xpressed

Last Breath (R)

5xpressed

?

Yasuo

Summoner spell

Most popular spells
?
?
48.3% WR(22191 Matches)
?
?
48.4% WR(13256 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.65% WR3,476 Matches
Core build
Full build

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?
Yasuo
?
Yone
0.75KDA8.25
0.30%Kill Participation0.58%
4Vision Score11
14,856Damage Dealt66,319
3Max CS Advantage121
52CS in First 10 Minutes63

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead4
Blue62,100G
Difference+12,648G
Red49,452G
?
8,478G
?
12,079G
?
17,712G
?
13,328G
?
10,503G
1,804G
636G
10,099G
4,227G
510G
10,282G
?
11,443G
?
7,613G
?
9,101G
?
11,013G
?