Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
32939
?
18037
?
23623
?
16734
?
12401
?
24113
?
10007
?
15426
?
35585
?
10753
Total damage to objectives
40008
14657
6502
1386
4202
14125
38231
4447
7422
3107
Total damage to buildings
11914
0
3945
1386
1258
8897
2159
4178
7422
3107
Total damage shielded
0
0
312
0
0
0
0
0
0
2484
Total heals on teammates
0
0
0
0
0
0
0
0
0
2780

Abilities usage

in numbers

Mistral Bolt (Q)

92xpressed

Personal Space (W)

14xpressed

Looming Darkness (E)

52xpressed

Shadow Surge (R)

20xpressed

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Vex

Toughest Matchups

These champions counter Aatrox
?
Lux
53.5%
505 Matches
?
Malzahar
52.7%
402 Matches
?
Viktor
52.5%
314 Matches
?
Veigar
52.3%
560 Matches
?
Fizz
52.3%
306 Matches
?
Vladimir
52.2%
245 Matches
?
Ahri
52.1%
704 Matches
?
Syndra
51.7%
536 Matches
?
Orianna
48.9%
266 Matches
?
Zed
48.5%
470 Matches

Skill path

Most popular ability leveling order
?
P
Doom 'n Gloom
?
Q
Mistral Bolt
2
4
5
7
9
?
W
Personal Space
3
8
10
12
13
?
E
Looming Darkness
1
14
15
17
18
?
R
Shadow Surge
6
11
16

Summoner spell

Most popular spells
?
?
51.6% WR(9208 Matches)
?
?
52.7% WR(3720 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.61% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Vex
?
Lux
4.33KDA2.20
0.41%Kill Participation0.35%
1Vision Score13
15,426Damage Dealt23,623
1Max CS Advantage65
36CS in First 10 Minutes68

Minions have varying gold values depending on their type, and the CS gap results in an approximate 614 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead2
Blue52,844G
Difference+982G
Red53,826G
?
13,637G
?
11,623G
?
10,060G
?
9,384G
?
8,140G
1,940G
1,460G
711G
5,087G
6G
11,697G
?
10,163G
?
9,349G
?
14,471G
?
8,146G
?