Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
8696
?
17729
?
11719
?
3953
?
16991
?
17401
?
3820
?
17456
?
19022
?
8742
Total damage to objectives
921
2479
977
757
545
7462
55887
5188
5549
4389
Total damage to buildings
725
0
848
757
308
2814
0
3641
2170
2337
Total damage shielded
0
0
0
0
0
0
0
520
0
1459
Total heals on teammates
610
0
0
0
244
0
0
0
0
10967

Abilities usage

in numbers

Rupture (Q)

67xpressed

Feral Scream (W)

25xpressed

Vorpal Spikes (E)

45xpressed

Feast (R)

11xpressed

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Cho'Gath

Toughest Matchups

These champions counter Aatrox
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TahmKench
59.0%
390 Matches
?
Yorick
56.1%
360 Matches
?
DrMundo
55.6%
570 Matches
?
Irelia
55.4%
240 Matches
?
Fiora
55.3%
255 Matches
?
Mordekaiser
53.5%
794 Matches
?
Ornn
53.0%
351 Matches
?
Kayle
52.3%
302 Matches
?
Urgot
52.2%
270 Matches
?
Yone
51.4%
329 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.8% WR(16698 Matches)
?
?
50.4% WR(1664 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.99% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Cho'Gath
?
Kayle
4.50KDA1.20
0.26%Kill Participation0.46%
5Vision Score7
17,401Damage Dealt8,696
30Max CS Advantage0
47CS in First 10 Minutes41

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in your favor.

You could use this early advantage to purchase items like:

?
3Max Level Lead1
Blue33,096G
Difference+7,348G
Red40,444G
?
6,460G
?
8,938G
?
7,187G
?
5,244G
?
5,267G
2,416G
2,069G
1,427G
3,995G
1,579G
8,876G
?
6,869G
?
8,614G
?
9,239G
?
6,846G
?