Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14720
?
21201
?
37800
?
11298
?
9846
?
29906
?
19527
?
27447
?
18429
?
17014
Total damage to objectives
10758
33649
5006
4997
327
24797
54790
4762
7204
1366
Total damage to buildings
2037
2705
2762
2237
327
12943
724
3423
4690
1366
Total damage shielded
0
0
1173
0
0
0
0
2903
0
3212
Total heals on teammates
0
0
0
0
0
0
0
1585
0
19608

Abilities usage

in numbers

High Note (Q)

128xpressed

Surround Sound (W)

66xpressed

Beat Drop (E)

99xpressed

Encore (R)

9xpressed

?

Seraphine

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Stage Presence
?
Q
High Note
1
4
5
7
9
?
W
Surround Sound
3
8
10
14
15
17
18
?
E
Beat Drop
2
12
13
?
R
Encore
6
11
16

Summoner spell

Most popular spells
?
?
49.7% WR(8323 Matches)
?
?
50.4% WR(2900 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
49.70% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Seraphine
?
Lux
4.00KDA2.14
0.57%Kill Participation0.63%
9Vision Score17
27,447Damage Dealt37,800
2Max CS Advantage55
51CS in First 10 Minutes76

Minions have varying gold values depending on their type, and the CS gap results in an approximate 480 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue47,598G
Difference+11,421G
Red59,019G
?
8,701G
?
11,170G
?
11,702G
?
8,082G
?
7,943G
6,160G
1,697G
1,278G
2,913G
1,929G
14,861G
?
12,867G
?
10,424G
?
10,995G
?
9,872G
?