Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
50776
?
22839
?
40924
?
21870
?
11943
?
38940
?
23493
?
39688
?
29798
?
10457
Total damage to objectives
20291
46485
33750
31550
6833
1081
4607
3141
4551
298
Total damage to buildings
20291
145
1515
7739
3227
564
0
2431
3057
298
Total damage shielded
0
0
0
0
3552
0
0
0
0
136
Total heals on teammates
0
0
0
0
9703
425
0
0
0
670

Abilities usage

in numbers

Head Rush (Q)

47xpressed

Blood Frenzy / Snack Attack (W)

61xpressed

Chilling Scream (E)

30xpressed

Certain Death (R)

8xpressed

?

Briar

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
52.0% WR(11987 Matches)
?
?
50.3% WR(310 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Briar
?
Lillia
1.20KDA6.00
0.56%Kill Participation0.47%
13Vision Score15
23,493Damage Dealt22,839
1.6Max CS Advantage40
3CS in First 10 Minutes0
1Max Level Lead3
Blue63,544G
Difference+11,034G
Red52,510G
?
15,530G
?
13,231G
?
12,647G
?
12,370G
?
9,766G
4,535G
2,642G
2,074G
179G
1,604G
10,995G
?
10,589G
?
10,573G
?
12,191G
?
8,162G
?