Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
2811
?
0
?
1206
?
2101
?
874
?
758
?
900
?
4798
?
1493
?
434
Total damage to objectives
0
0
0
0
0
0
6744
1409
0
0
Total damage to buildings
0
0
0
0
0
0
0
1409
0
0
Total damage shielded
0
0
0
0
0
0
0
0
0
92
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Dark Binding (Q)

7xpressed

Tormented Shadow (W)

12xpressed

Black Shield (E)

2xpressed

Soul Shackles (R)

0xpressed

?

Morgana

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
49.9% WR(16017 Matches)
?
?
50.2% WR(4023 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Morgana
?
Nautilus
0.00KDA1.00
0.00%Kill Participation0.50%
2Vision Score4
434Damage Dealt874
0Max CS Advantage0
18CS in First 10 Minutes5

Minions have varying gold values depending on their type, and the CS gap results in an approximate 250 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
0Max Level Lead0
Blue10,814G
Difference+2,370G
Red13,184G
?
2,308G
?
1,637G
?
2,408G
?
2,457G
?
2,004G
34G
1,248G
1,065G
13G
36G
2,342G
?
2,885G
?
3,473G
?
2,444G
?
2,040G
?