Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
16905
?
16703
?
13650
?
14150
?
7272
?
31833
?
15393
?
18674
?
10097
?
11645
Total damage to objectives
4132
23621
4431
10285
3054
10245
32899
19579
13688
5747
Total damage to buildings
2879
2567
924
7482
1259
3626
1303
4259
5856
2823
Total damage shielded
0
0
0
0
709
0
0
0
0
1329
Total heals on teammates
0
0
0
142
0
1830
0
0
454
5722

Abilities usage

in numbers

Hymn of Valor (Q)

50xpressed

Aria of Perseverance (W)

63xpressed

Song of Celerity (E)

37xpressed

Crescendo (R)

9xpressed

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Sona

Toughest Matchups

These champions counter Aatrox
?
Senna
58.6%
292 Matches
?
Soraka
54.8%
199 Matches
?
Seraphine
52.4%
246 Matches
?
Karma
50.0%
260 Matches
?
Janna
49.8%
245 Matches
?
Yuumi
49.8%
229 Matches
?
Lulu
49.3%
582 Matches
?
Thresh
49.3%
359 Matches
?
Milio
48.8%
248 Matches
?
TahmKench
48.4%
159 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
52.4% WR(5087 Matches)
?
?
50.2% WR(1338 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.49% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Sona
?
Thresh
4.50KDA0.83
0.55%Kill Participation0.38%
27Vision Score31
11,645Damage Dealt7,272
0Max CS Advantage15
10CS in First 10 Minutes17

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
3Max Level Lead1
Blue49,713G
Difference+8,674G
Red58,387G
?
11,072G
?
10,918G
?
8,550G
?
11,287G
?
7,886G
2,141G
1,834G
3,257G
377G
1,065G
13,213G
?
12,752G
?
11,807G
?
11,664G
?
8,951G
?