Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
18765
?
13907
?
18735
?
16273
?
9038
?
12655
?
7282
?
3155
?
9081
?
6130
Total damage to objectives
9094
30170
8295
21366
2331
1652
7535
2252
4025
1155
Total damage to buildings
4550
2438
4465
11956
1110
852
0
519
3147
0
Total damage shielded
0
0
0
0
0
0
0
0
0
301
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Taste Their Fear (Q)

141xpressed

Void Spike (W)

85xpressed

Leap (E)

34xpressed

Void Assault (R)

17xpressed

?

Kha'Zix

Skill path

Most popular ability leveling order
?
P
Unseen Threat
?
Q
Taste Their Fear
1
4
5
7
8
10
?
W
Void Spike
2
9
12
13
14
15
?
E
Leap
3
17
18
?
R
Void Assault
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(21733 Matches)
?
?
51.3% WR(372 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.30% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Kha'Zix
?
Pantheon
16.00KDA0.33
0.44%Kill Participation0.40%
16Vision Score10
13,907Damage Dealt7,282
80Max CS Advantage0
1CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

4Max Level Lead0
Blue46,864G
Difference+18,019G
Red28,845G
?
8,784G
?
10,602G
?
9,745G
?
11,280G
?
6,453G
2,145G
4,918G
4,731G
5,028G
1,197G
6,639G
?
5,684G
?
5,014G
?
6,252G
?
5,256G
?