Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17072
?
14839
?
31844
?
9042
?
27772
?
23861
?
16157
?
26677
?
20866
?
19915
Total damage to objectives
4530
25439
6703
7193
7981
16282
23511
9591
13471
12227
Total damage to buildings
301
248
1039
2767
1985
3056
241
6521
7949
3140
Total damage shielded
0
0
0
0
678
0
0
0
0
0
Total heals on teammates
0
0
0
406
0
0
0
0
384
0

Abilities usage

in numbers

Crescent Strike (Q)

66xpressed

Pale Cascade (W)

36xpressed

Lunar Rush (E)

40xpressed

Moonfall (R)

9xpressed

?

Diana

Summoner spell

Most popular spells
?
?
51.0% WR(21796 Matches)
?
?
50.2% WR(7703 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.56% WR3,476 Matches
Core build
Full build

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?
Diana
?
Ryze
2.67KDA3.67
0.53%Kill Participation0.69%
26Vision Score23
26,677Damage Dealt31,844
55Max CS Advantage3
61CS in First 10 Minutes42

Minions have varying gold values depending on their type, and the CS gap results in an approximate 365 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
2Max Level Lead2
Blue48,444G
Difference+4,561G
Red53,005G
?
8,027G
?
10,559G
?
11,370G
?
8,346G
?
10,142G
2,254G
177G
896G
2,274G
686G
10,281G
?
10,382G
?
12,266G
?
10,620G
?
9,456G
?