Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10824
?
10373
?
28213
?
13087
?
7054
?
9900
?
16889
?
7996
?
8230
?
7578
Total damage to objectives
8028
33376
5842
6436
1670
1420
2063
266
114
280
Total damage to buildings
8028
0
5672
6436
1613
1142
0
102
0
0
Total damage shielded
0
0
0
0
1912
0
0
0
0
1735
Total heals on teammates
100
0
0
0
3932
0
0
0
548
1660

Abilities usage

in numbers

Double Up (Q)

49xpressed

Strut (W)

30xpressed

Make It Rain (E)

19xpressed

Bullet Time (R)

4xpressed

?

Miss Fortune

Summoner spell

Most popular spells
?
?
51.9% WR(31747 Matches)
?
?
50.4% WR(7488 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.06% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Miss Fortune
?
Jhin
0.80KDA1.60
0.17%Kill Participation0.67%
5Vision Score6
13,087Damage Dealt8,230
8Max CS Advantage16
55CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue42,662G
Difference+8,829G
Red33,833G
?
8,753G
?
8,546G
?
12,474G
?
7,352G
?
5,537G
1,829G
649G
6,476G
113G
12G
6,924G
?
7,897G
?
5,998G
?
7,465G
?
5,549G
?