Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
2037
?
2261
?
4555
?
8737
?
2902
?
3925
?
2233
?
2565
?
1424
?
1620
Total damage to objectives
583
10359
1031
1770
2019
0
966
0
0
0
Total damage to buildings
583
0
1031
1770
363
0
0
0
0
0
Total damage shielded
0
0
0
0
406
0
0
0
0
0
Total heals on teammates
0
0
0
150
0
0
0
0
0
0

Abilities usage

in numbers

Rupture (Q)

34xpressed

Feral Scream (W)

12xpressed

Vorpal Spikes (E)

11xpressed

Feast (R)

2xpressed

?

Cho'Gath

Toughest Matchups

These champions counter Aatrox
?
Yasuo
46.1%
178 Matches

Skill path

Most popular ability leveling order
?
P
Carnivore
?
Q
Rupture
2
8
10
12
13
?
W
Feral Scream
3
14
15
17
18
?
E
Vorpal Spikes
1
4
5
7
9
?
R
Feast
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(16272 Matches)
?
?
50.3% WR(1610 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.02% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Cho'Gath
?
Yasuo
0.33KDA4.00
0.25%Kill Participation0.27%
3Vision Score4
2,565Damage Dealt4,555
0Max CS Advantage11
58CS in First 10 Minutes69

Minions have varying gold values depending on their type, and the CS gap results in an approximate 211 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
0Max Level Lead1
Blue19,164G
Difference+5,730G
Red13,434G
?
3,206G
?
3,886G
?
4,046G
?
5,119G
?
2,907G
96G
1,188G
1,010G
2,985G
451G
3,110G
?
2,698G
?
3,036G
?
2,134G
?
2,456G
?