Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10882
?
26110
?
28006
?
14316
?
6220
?
29212
?
14468
?
7377
?
10672
?
11333
Total damage to objectives
5350
54814
7554
14002
3439
3938
29790
3216
1335
627
Total damage to buildings
2006
2825
4704
7672
1201
2452
0
1116
837
627
Total damage shielded
0
0
0
0
978
0
0
0
855
457
Total heals on teammates
0
0
0
590
318
0
0
0
248
0

Abilities usage

in numbers

Decimate (Q)

80xpressed

Crippling Strike (W)

81xpressed

Apprehend (E)

16xpressed

Noxian Guillotine (R)

10xpressed

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Darius

Toughest Matchups

These champions counter Aatrox
?
Viego
43.5%
154 Matches
?
Kayn
40.0%
170 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
49.4% WR(19317 Matches)
?
?
53.0% WR(2097 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
54.01% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Darius
?
Master Yi
2.60KDA5.50
0.68%Kill Participation0.73%
12Vision Score20
14,468Damage Dealt26,110
2.5Max CS Advantage100.55
2CS in First 10 Minutes7

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead4
Blue56,051G
Difference+12,591G
Red43,460G
?
8,855G
?
15,021G
?
10,232G
?
13,159G
?
8,784G
2,260G
3,145G
2,884G
6,298G
2,524G
11,115G
?
11,876G
?
7,348G
?
6,861G
?
6,260G
?