Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26477
?
39854
?
39419
?
13035
?
34101
?
29393
?
31216
?
38529
?
41717
?
30432
Total damage to objectives
9405
38846
5841
7993
16070
10238
50696
3720
11079
6103
Total damage to buildings
4682
3773
4787
1018
5487
5456
5048
3103
3924
2111
Total damage shielded
0
0
0
1445
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Bramble Smash (Q)

134xpressed

Twisted Advance (W)

35xpressed

Sapling Toss (E)

63xpressed

Nature's Grasp (R)

10xpressed

?

Maokai

Toughest Matchups

These champions counter Aatrox
?
Mordekaiser
60.0%
205 Matches
?
Darius
41.4%
174 Matches

Skill path

Most popular ability leveling order
?
P
Sap Magic
?
Q
Bramble Smash
1
4
5
7
9
?
W
Twisted Advance
2
8
10
12
13
?
E
Sapling Toss
3
14
15
17
18
?
R
Nature's Grasp
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(4675 Matches)
?
?
50.6% WR(4228 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.23% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Maokai
?
Vi
3.00KDA2.29
0.47%Kill Participation0.36%
19Vision Score29
29,393Damage Dealt26,477
15Max CS Advantage41
58CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue67,369G
Difference+5,334G
Red72,703G
?
12,327G
?
17,302G
?
12,363G
?
9,615G
?
15,762G
686G
1,438G
1,282G
8,975G
2,799G
11,641G
?
15,864G
?
13,645G
?
18,590G
?
12,963G
?