Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
57166
?
23417
?
28607
?
13204
?
9310
?
69774
?
25802
?
47185
?
82641
?
19595
Total damage to objectives
16475
23394
3993
7573
2630
15849
42437
16205
44173
3133
Total damage to buildings
9485
0
3731
0
0
4956
4802
4712
12490
2032
Total damage shielded
0
0
0
0
7162
0
0
0
0
975
Total heals on teammates
0
0
0
0
7885
0
0
0
543
9363

Abilities usage

in numbers

Infected Bonesaw (Q)

199xpressed

Heart Zapper (W)

40xpressed

Blunt Force Trauma (E)

118xpressed

Maximum Dosage (R)

12xpressed

?

Dr. Mundo

Toughest Matchups

These champions counter Aatrox
?
Trundle
58.1%
291 Matches
?
Warwick
56.1%
198 Matches
?
Gwen
54.7%
419 Matches
?
Fiora
54.7%
214 Matches
?
Aatrox
53.4%
517 Matches
?
Yone
53.0%
347 Matches
?
Ornn
52.6%
371 Matches
?
Riven
51.3%
226 Matches
?
Gnar
51.1%
235 Matches
?
Shen
51.0%
312 Matches

Skill path

Most popular ability leveling order
Goes Where He Pleases
P
Goes Where He Pleases
Infected Bonesaw
Q
Infected Bonesaw
1
4
5
7
9
Heart Zapper
W
Heart Zapper
3
14
15
17
18
Blunt Force Trauma
E
Blunt Force Trauma
2
8
10
12
13
Maximum Dosage
R
Maximum Dosage
6
11
16

Summoner spell

Most popular spells
?
?
52.5% WR(10057 Matches)
?
?
52.2% WR(5192 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.42% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Dr. Mundo
?
Heimerdinger
1.78KDA1.63
0.57%Kill Participation0.29%
9Vision Score32
57,166Damage Dealt69,774
22Max CS Advantage12
61CS in First 10 Minutes66

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
2Max Level Lead1
Blue65,125G
Difference+9,656G
Red74,781G
?
16,014G
?
12,826G
?
13,701G
?
13,303G
?
9,281G
1,858G
2,851G
618G
6,656G
2,625G
14,156G
?
15,677G
?
13,083G
?
19,959G
?
11,906G
?