Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
64067
?
27446
?
32534
?
49891
?
9128
?
37051
?
22881
?
82426
?
56178
?
11951
Total damage to objectives
5175
14195
6754
16587
1706
35587
93266
5349
33075
7859
Total damage to buildings
5175
0
63
1861
145
8777
6691
3526
13575
5166
Total damage shielded
0
0
0
0
12076
0
0
0
0
4007
Total heals on teammates
0
0
0
0
9788
0
0
0
0
614

Abilities usage

in numbers

Duskbringer (Q)

147xpressed

Shroud of Darkness (W)

20xpressed

Unspeakable Horror (E)

22xpressed

Paranoia (R)

20xpressed

?

Nocturne

Summoner spell

Most popular spells
?
?
52.4% WR(26292 Matches)
?
?
47.7% WR(195 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.00% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Nocturne
?
Amumu
4.17KDA1.21
0.40%Kill Participation0.52%
67Vision Score41
22,881Damage Dealt27,446
49Max CS Advantage2
7CS in First 10 Minutes1

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
3Max Level Lead0
Blue89,227G
Difference+3,291G
Red92,518G
?
20,022G
?
16,968G
?
16,266G
?
24,645G
?
11,326G
586G
1,560G
3,703G
2,460G
1,074G
19,436G
?
18,528G
?
19,969G
?
22,185G
?
12,400G
?