Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
32944
?
25594
?
27450
?
15412
?
19016
?
14789
?
20945
?
14969
?
21204
?
8892
Total damage to objectives
20908
41516
18802
7190
4989
3826
16753
2228
2840
1952
Total damage to buildings
8911
1018
5984
7190
3116
3826
1939
1491
2099
1074
Total damage shielded
0
0
0
0
0
0
0
0
0
1535
Total heals on teammates
0
69
0
0
0
0
0
0
0
394

Abilities usage

in numbers

Siphon Power (Q)

94xpressed

Gravity Field (W)

28xpressed

Hextech Ray (E)

94xpressed

Arcane Storm (R)

23xpressed

?

Viktor

Toughest Matchups

These champions counter Aatrox
?
Anivia
59.1%
203 Matches
?
Syndra
56.0%
911 Matches
?
Akali
54.4%
526 Matches
?
Ryze
53.5%
172 Matches
?
Xerath
53.2%
494 Matches
?
AurelionSol
53.2%
222 Matches
?
Galio
52.6%
359 Matches
?
Akshan
52.6%
211 Matches
?
Cassiopeia
52.2%
205 Matches
?
Ahri
51.8%
928 Matches

Skill path

Most popular ability leveling order
?
P
Glorious Evolution
?
Q
Siphon Power
1
9
12
13
14
15
?
W
Gravity Field
3
17
18
?
E
Hextech Ray
2
4
5
7
8
10
?
R
Arcane Storm
6
11
16

Summoner spell

Most popular spells
?
?
50.3% WR(17626 Matches)
?
?
46.2% WR(650 Matches)
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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Viktor
?
Yasuo
4.50KDA1.11
0.38%Kill Participation0.38%
21Vision Score10
27,450Damage Dealt14,969
44.4Max CS Advantage9
68CS in First 10 Minutes64

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in your favor.

You could use this early advantage to purchase items like:

?
3Max Level Lead1
Blue53,840G
Difference+8,138G
Red45,702G
?
13,272G
?
10,656G
?
11,002G
?
9,995G
?
8,915G
5,210G
2,100G
2,996G
91G
2,123G
8,062G
?
12,756G
?
8,006G
?
10,086G
?
6,792G
?