Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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47566
?
6401
?
23619
?
11240
?
15537
?
21705
?
22272
?
5731
?
22665
?
18733
Total damage to objectives
11110
32974
10428
6607
5115
2874
0
20017
6595
3790
Total damage to buildings
11110
986
8321
6607
5115
2874
0
0
2945
406
Total damage shielded
0
0
0
0
2702
191
0
10663
0
0
Total heals on teammates
411
0
0
0
548
0
0
2318
0
0

Abilities usage

in numbers

Timewinder (Q)

111xpressed

Parallel Convergence (W)

49xpressed

Phase Dive (E)

86xpressed

Chronobreak (R)

3xpressed

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Ekko

Toughest Matchups

These champions counter Aatrox
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Shaco
56.8%
400 Matches
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MonkeyKing
56.4%
330 Matches
?
Shyvana
54.3%
175 Matches
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JarvanIV
54.2%
439 Matches
?
Nocturne
52.7%
660 Matches
?
Nunu
52.5%
341 Matches
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Skarner
52.4%
189 Matches
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Warwick
52.3%
600 Matches
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Khazix
51.7%
516 Matches
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Sejuani
51.6%
155 Matches

Skill path

Most popular ability leveling order
Z-Drive Resonance
P
Z-Drive Resonance
Timewinder
Q
Timewinder
1
2
4
5
7
9
Parallel Convergence
W
Parallel Convergence
14
15
17
18
Phase Dive
E
Phase Dive
3
8
10
12
13
Chronobreak
R
Chronobreak
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(12439 Matches)
?
?
50.3% WR(3775 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
49.67% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Ekko
?
Ivern
2.50KDA2.33
0.16%Kill Participation0.61%
24Vision Score18
6,401Damage Dealt5,731
73.95Max CS Advantage8
1CS in First 10 Minutes3

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead1
Blue59,848G
Difference+9,835G
Red50,013G
?
17,150G
?
10,450G
?
13,205G
?
10,286G
?
8,757G
5,476G
96G
5,160G
892G
5G
11,674G
?
10,354G
?
8,045G
?
11,178G
?
8,762G
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