Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
34966
?
14262
?
19814
?
19779
?
15253
?
26668
?
16920
?
43139
?
24093
?
25726
Total damage to objectives
11592
4147
864
1743
385
32005
43406
6613
13445
9373
Total damage to buildings
9489
0
864
1309
0
14427
2767
3263
3000
1625
Total damage shielded
0
0
0
0
2001
0
0
0
0
0
Total heals on teammates
0
0
0
0
189
0
0
0
0
381

Abilities usage

in numbers

Knuckle Down (Q)

86xpressed

Haymaker (W)

17xpressed

Facebreaker (E)

24xpressed

The Show Stopper (R)

8xpressed

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Sett

Toughest Matchups

These champions counter Aatrox
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Kayle
56.0%
377 Matches
?
Warwick
54.7%
278 Matches
?
Illaoi
54.5%
400 Matches
?
Renekton
52.4%
496 Matches
?
Singed
52.3%
151 Matches
?
Gnar
52.2%
253 Matches
?
DrMundo
52.1%
461 Matches
?
Volibear
51.5%
756 Matches
?
Nasus
51.2%
486 Matches
?
Ornn
51.1%
374 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.3% WR(12787 Matches)
?
?
52.3% WR(5468 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.62% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Sett
?
Nasus
2.50KDA1.00
0.47%Kill Participation0.18%
11Vision Score10
34,966Damage Dealt26,668
22Max CS Advantage33.6
67CS in First 10 Minutes52

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
2Max Level Lead0
Blue53,929G
Difference+5,975G
Red59,904G
?
12,643G
?
7,907G
?
10,710G
?
12,564G
?
10,105G
572G
4,560G
2,889G
1,361G
459G
12,071G
?
12,467G
?
13,599G
?
11,203G
?
10,564G
?