Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14342
?
35444
?
18206
?
33177
?
15107
?
36358
?
13951
?
43142
?
22523
?
19928
Total damage to objectives
280
13379
7798
8820
8141
19891
48217
10576
14876
6693
Total damage to buildings
0
0
0
0
2703
13144
847
7473
4282
5158
Total damage shielded
0
0
0
0
583
0
0
0
0
0
Total heals on teammates
0
0
0
0
461
0
0
0
0
7956

Abilities usage

in numbers

Infected Bonesaw (Q)

163xpressed

Heart Zapper (W)

56xpressed

Blunt Force Trauma (E)

100xpressed

Maximum Dosage (R)

7xpressed

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Dr. Mundo

Toughest Matchups

These champions counter Aatrox
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Trundle
58.0%
293 Matches
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Warwick
55.7%
203 Matches
?
Fiora
54.7%
214 Matches
?
Gwen
54.3%
422 Matches
?
Yone
53.1%
350 Matches
?
Aatrox
53.0%
521 Matches
?
Ornn
52.3%
373 Matches
?
Riven
51.1%
227 Matches
?
Shen
51.0%
314 Matches
?
KSante
50.9%
214 Matches

Summoner spell

Most popular spells
?
?
52.6% WR(10141 Matches)
?
?
52.3% WR(5237 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
53.48% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Dr. Mundo
?
Zac
3.75KDA2.40
0.43%Kill Participation0.44%
15Vision Score6
36,358Damage Dealt14,342
115Max CS Advantage0
77CS in First 10 Minutes46

Minions have varying gold values depending on their type, and the CS gap results in an approximate 595 gold in your favor.

You could use this early advantage to purchase items like:

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2Max Level Lead1
Blue51,108G
Difference+8,815G
Red59,923G
?
7,695G
?
13,621G
?
8,857G
?
12,603G
?
8,332G
5,640G
2,948G
4,325G
1,131G
2,929G
13,335G
?
10,673G
?
13,182G
?
11,472G
?
11,261G
?