Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
13667
?
1656
?
33505
?
53877
?
9845
?
23095
?
13592
?
23542
?
20051
?
12465
Total damage to objectives
3220
23202
9732
23493
5472
7130
16825
5554
5590
938
Total damage to buildings
3220
4190
4175
9466
2523
3417
1462
5554
3588
55
Total damage shielded
0
0
0
0
5162
2212
0
0
0
0
Total heals on teammates
17204
0
0
0
1758
0
0
0
0
1479

Abilities usage

in numbers

Switcheroo! (Q)

12xpressed

Zap! (W)

70xpressed

Flame Chompers! (E)

22xpressed

Super Mega Death Rocket! (R)

8xpressed

?

Jinx

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Skill path

Most popular ability leveling order
?
P
Get Excited!
?
Q
Switcheroo!
1
4
5
7
9
?
W
Zap!
2
8
10
12
13
?
E
Flame Chompers!
3
14
15
17
18
?
R
Super Mega Death Rocket!
6
11
16

Summoner spell

Most popular spells
?
?
51.2% WR(43882 Matches)
?
?
48.0% WR(4127 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.84% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jinx
?
Samira
0.64KDA8.25
0.50%Kill Participation0.82%
2Vision Score13
20,051Damage Dealt53,877
5Max CS Advantage106
32CS in First 10 Minutes47

Minions have varying gold values depending on their type, and the CS gap results in an approximate 288 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
2Max Level Lead3
Blue90,817G
Difference+13,221G
Red77,596G
?
16,282G
?
16,691G
?
17,438G
?
23,906G
?
16,500G
780G
1,004G
1,734G
8,469G
1,234G
15,502G
?
15,687G
?
15,704G
?
15,437G
?
15,266G
?