Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
12716
?
8071
?
6557
?
13729
?
11369
?
26524
?
6054
?
22810
?
12323
?
6107
Total damage to objectives
3969
445
13949
1774
1319
2741
8204
22179
3754
1122
Total damage to buildings
3361
0
2332
977
1212
2043
15
5225
3388
0
Total damage shielded
0
0
0
0
0
0
0
0
0
2242
Total heals on teammates
0
0
0
0
0
0
0
0
0
156

Abilities usage

in numbers

Mortal Steel (Q)

182xpressed

Spirit Cleave (W)

30xpressed

Soul Unbound (E)

27xpressed

Fate Sealed (R)

3xpressed

?

Yone

Summoner spell

Most popular spells
?
?
48.2% WR(26191 Matches)
?
?
47.2% WR(7416 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.72% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yone
?
Smolder
17.00KDA0.07
0.59%Kill Participation0.05%
10Vision Score7
22,810Damage Dealt6,557
95Max CS Advantage1
65CS in First 10 Minutes23

Minions have varying gold values depending on their type, and the CS gap results in an approximate 806 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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4Max Level Lead1
Blue32,196G
Difference+4,731G
Red36,927G
?
6,571G
?
6,429G
?
4,825G
?
6,979G
?
7,392G
437G
664G
5,543G
389G
1,524G
7,008G
?
7,093G
?
10,368G
?
6,590G
?
5,868G
?