Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
37595
?
33894
?
19265
?
40942
?
22159
?
38636
?
37054
?
26861
?
29141
?
27900
Total damage to objectives
4100
25498
2077
28664
5850
16632
53104
8928
24052
3988
Total damage to buildings
1912
0
241
10748
875
16632
0
971
13516
95
Total damage shielded
0
0
786
0
429
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Crescent Strike (Q)

108xpressed

Pale Cascade (W)

73xpressed

Lunar Rush (E)

104xpressed

Moonfall (R)

11xpressed

?

Diana

Toughest Matchups

These champions counter Aatrox
?
Udyr
54.2%
345 Matches
?
Belveth
53.8%
210 Matches
?
Briar
53.7%
495 Matches
Nocturne
Nocturne
53.2%
1103 Matches
Volibear
Volibear
52.8%
475 Matches
JarvanIV
JarvanIV
52.7%
755 Matches
Warwick
Warwick
52.6%
926 Matches
Viego
Viego
52.2%
1340 Matches
Talon
Talon
51.3%
152 Matches
Rammus
Rammus
51.1%
180 Matches

Skill path

Most popular ability leveling order
?
P
Moonsilver Blade
?
Q
Crescent Strike
1
4
5
7
9
?
W
Pale Cascade
2
8
10
12
13
?
E
Lunar Rush
3
14
15
17
18
?
R
Moonfall
6
11
16

Summoner spell

Most popular spells
?
?
51.0% WR(21531 Matches)
?
?
50.1% WR(7541 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.54% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Diana
?
Briar
2.00KDA2.33
0.59%Kill Participation0.43%
18Vision Score27
33,894Damage Dealt37,054
12Max CS Advantage25
0CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 0 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue69,015G
Difference+4,866G
Red73,881G
?
13,098G
?
15,554G
?
10,683G
?
19,721G
?
9,959G
2,704G
1,535G
885G
3,033G
2,775G
15,802G
?
17,089G
?
11,568G
?
16,688G
?
12,734G
?