Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
58984
?
49496
?
40146
?
51086
?
70503
?
44408
?
38950
?
56730
?
44137
?
74570
Total damage to objectives
3286
946
0
1602
0
818
1036
6394
1290
2232
Total damage to buildings
3286
946
0
1602
0
818
1036
6394
1290
2232
Total damage shielded
0
0
0
0
0
7552
0
0
0
0
Total heals on teammates
0
1134
0
0
0
0
0
7236
0
1523

Abilities usage

in numbers

Seismic Shard (Q)

68xpressed

Thunderclap (W)

43xpressed

Ground Slam (E)

59xpressed

Unstoppable Force (R)

20xpressed

?

Malphite

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Granite Shield
?
Q
Seismic Shard
1
4
5
7
9
?
W
Thunderclap
3
14
15
17
18
?
E
Ground Slam
2
8
10
12
13
?
R
Unstoppable Force
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(18745 Matches)
?
?
49.4% WR(3630 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Malphite
?
Caitlyn
3.24KDA4.75
0.63%Kill Participation0.65%
0Vision Score0
74,570Damage Dealt58,984
0Max CS Advantage0
17CS in First 10 Minutes53

Minions have varying gold values depending on their type, and the CS gap results in an approximate 691 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead0
Blue113,240G
Difference+489G
Red112,751G
?
26,916G
?
21,319G
?
21,822G
?
20,279G
?
22,904G
5,198G
1,447G
1,441G
2,173G
2,542G
21,718G
?
19,872G
?
23,263G
?
22,452G
?
25,446G
?