Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14601
?
15121
?
28888
?
25566
?
10210
?
14531
?
24241
?
15372
?
33144
?
23123
Total damage to objectives
2293
49752
211
6323
3225
24296
16178
3868
19223
5744
Total damage to buildings
2293
3303
0
4853
713
6655
1429
1941
7187
1955
Total damage shielded
0
0
0
0
2280
0
0
1598
0
0
Total heals on teammates
0
0
0
0
782
0
0
0
0
0

Abilities usage

in numbers

Seismic Shard (Q)

64xpressed

Thunderclap (W)

48xpressed

Ground Slam (E)

56xpressed

Unstoppable Force (R)

7xpressed

?

Malphite

Summoner spell

Most popular spells
?
?
51.7% WR(18240 Matches)
?
?
49.5% WR(3523 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
53.16% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Malphite
?
Urgot
1.25KDA5.00
0.16%Kill Participation0.32%
16Vision Score18
14,601Damage Dealt14,531
27Max CS Advantage9
76CS in First 10 Minutes68

Minions have varying gold values depending on their type, and the CS gap results in an approximate 154 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
1Max Level Lead2
Blue56,671G
Difference+3,499G
Red60,170G
?
10,272G
?
12,553G
?
12,861G
?
12,969G
?
8,016G
2,819G
406G
2,868G
2,455G
1,499G
13,091G
?
12,147G
?
9,993G
?
15,424G
?
9,515G
?