Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
30785
?
22511
?
19633
?
15888
?
5983
?
22692
?
33342
?
32309
?
32086
?
16280
Total damage to objectives
6289
16965
1477
3906
1953
12620
48867
19883
40174
5398
Total damage to buildings
1275
0
0
3715
1953
2890
6099
7805
11046
2557
Total damage shielded
0
705
633
0
663
0
0
0
0
1344
Total heals on teammates
0
0
0
0
302
0
0
0
0
0

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

175xpressed

Safeguard / Iron Will (W)

122xpressed

Tempest / Cripple (E)

125xpressed

Dragon's Rage (R)

13xpressed

?

Lee Sin

Toughest Matchups

These champions counter Aatrox
?
Briar
58.3%
403 Matches
?
Zac
58.0%
317 Matches
?
Volibear
57.5%
369 Matches
?
Warwick
57.3%
761 Matches
?
Elise
57.1%
317 Matches
?
Nocturne
56.5%
874 Matches
?
Karthus
56.1%
155 Matches
?
XinZhao
55.6%
369 Matches
?
Belveth
55.5%
200 Matches
?
Rammus
55.5%
155 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
46.6% WR(18308 Matches)
?
?
42.7% WR(635 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lee Sin
?
Vi
2.00KDA9.33
0.83%Kill Participation0.61%
23Vision Score14
22,511Damage Dealt33,342
3.4Max CS Advantage82.6
5CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in your favor.

You could use this early advantage to purchase items like:

?
0Max Level Lead3
Blue54,200G
Difference+11,050G
Red65,250G
?
13,032G
?
13,195G
?
9,496G
?
11,215G
?
7,262G
1,485G
3,349G
3,899G
2,405G
2,882G
11,547G
?
16,544G
?
13,395G
?
13,620G
?
10,144G
?