Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25637
?
24325
?
17483
?
13130
?
19650
?
10768
?
13799
?
24790
?
23675
?
17790
Total damage to objectives
603
3522
3301
1795
2034
0
0
256
308
70
Total damage to buildings
603
3522
3301
1795
2034
0
0
256
308
70
Total damage shielded
0
0
0
0
0
0
0
545
0
0
Total heals on teammates
0
1812
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

28xpressed

Deadly Flourish (W)

38xpressed

Captive Audience (E)

26xpressed

Curtain Call (R)

25xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.
Error fetching data

Summoner spell

Most popular spells
?
?
50.6% WR(45347 Matches)
?
?
49.6% WR(4138 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.53% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Jarvan IV
6.00KDA2.00
0.68%Kill Participation0.61%
0Vision Score0
17,483Damage Dealt10,768
0Max CS Advantage0
29CS in First 10 Minutes12

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
0Max Level Lead0
Blue56,194G
Difference+6,771G
Red49,423G
?
10,887G
?
13,286G
?
11,844G
?
9,457G
?
10,720G
1,772G
4,865G
223G
1,132G
1,489G
9,115G
?
8,421G
?
12,067G
?
10,589G
?
9,231G
?