Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
36621
?
18121
?
44849
?
19929
?
5445
?
43717
?
46783
?
1988
?
30528
?
24064
Total damage to objectives
3410
60694
17921
7180
4057
12952
19107
0
18625
4546
Total damage to buildings
2027
0
8923
2877
2529
8074
3495
0
5877
2720
Total damage shielded
1878
0
0
0
0
0
0
0
0
2544
Total heals on teammates
0
0
0
0
380
0
0
0
0
0

Abilities usage

in numbers

Duskbringer (Q)

112xpressed

Shroud of Darkness (W)

53xpressed

Unspeakable Horror (E)

45xpressed

Paranoia (R)

19xpressed

?

Nocturne

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
52.5% WR(26839 Matches)
?
?
49.0% WR(200 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Nocturne
?
Briar
0.50KDA5.50
0.26%Kill Participation0.49%
18Vision Score18
18,121Damage Dealt46,783
48Max CS Advantage4
0CS in First 10 Minutes1
2Max Level Lead3
Blue51,928G
Difference+9,871G
Red61,799G
?
9,296G
?
10,264G
?
14,510G
?
9,067G
?
8,791G
3,339G
5,936G
9,053G
5,804G
3,845G
12,635G
?
16,200G
?
5,457G
?
14,871G
?
12,636G
?