Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
43940
?
36548
?
32571
?
44127
?
8954
?
57387
?
18296
?
44375
?
29465
?
6491
Total damage to objectives
13741
67890
10668
16031
1626
28414
22354
6938
22843
4307
Total damage to buildings
5333
3425
5700
6701
375
7915
872
6088
10900
567
Total damage shielded
0
0
0
0
944
0
0
5200
0
12874
Total heals on teammates
0
0
0
0
0
0
0
0
0
1779

Abilities usage

in numbers

Blade of the Ruined King (Q)

248xpressed

Spectral Maw (W)

110xpressed

Harrowed Path (E)

77xpressed

Heartbreaker (R)

15xpressed

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Viego

Summoner spell

Most popular spells
?
?
49.7% WR(32292 Matches)
?
?
47.0% WR(328 Matches)
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.56% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Viego
?
Karthus
1.67KDA2.50
0.42%Kill Participation0.44%
27Vision Score25
18,296Damage Dealt36,548
5.6Max CS Advantage68
2CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead2
Blue71,805G
Difference+6,299G
Red78,104G
?
15,597G
?
14,921G
?
15,568G
?
16,034G
?
9,685G
5,007G
120G
734G
2,184G
38G
20,604G
?
14,801G
?
14,834G
?
18,218G
?
9,647G
?