Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
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97102
?
49041
?
77418
?
46761
?
25743
?
35918
?
34113
?
59889
?
53343
?
39380
Total damage to objectives
38586
124964
10615
14913
8388
6764
27670
2648
860
698
Total damage to buildings
6673
7158
7891
2965
2766
6764
928
1803
216
324
Total damage shielded
0
0
0
4179
0
0
0
0
0
2211
Total heals on teammates
0
0
0
0
1474
0
9331
0
0
972

Abilities usage

in numbers

Blinding Dart (Q)

87xpressed

Move Quick (W)

77xpressed

Toxic Shot (E)

0xpressed

Noxious Trap (R)

94xpressed

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Teemo

Toughest Matchups

These champions counter Aatrox
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Sion
55.6%
473 Matches
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Ornn
55.2%
384 Matches
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TahmKench
53.7%
395 Matches
?
Chogath
52.5%
621 Matches
?
Sett
52.3%
457 Matches
?
Mordekaiser
51.9%
771 Matches
?
DrMundo
51.5%
493 Matches
?
Yorick
51.1%
466 Matches
?
Irelia
50.5%
200 Matches
?
Shen
50.3%
326 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
52.0% WR(15727 Matches)
?
?
51.1% WR(5548 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.35% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Teemo
?
Yasuo
4.70KDA0.63
0.58%Kill Participation0.21%
28Vision Score11
97,102Damage Dealt35,918
44Max CS Advantage36
72CS in First 10 Minutes58

Minions have varying gold values depending on their type, and the CS gap results in an approximate 269 gold in your favor.

You could use this early advantage to purchase items like:

?
?
3Max Level Lead1
Blue98,301G
Difference+14,047G
Red84,254G
?
23,652G
?
21,927G
?
20,537G
?
16,783G
?
15,402G
6,691G
6,252G
2,575G
2,585G
1,114G
16,961G
?
15,675G
?
17,962G
?
19,368G
?
14,288G
?