Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
37542
?
36466
?
47201
?
35630
?
17249
?
28574
?
37657
?
41976
?
32237
?
43908
Total damage to objectives
6631
116075
5399
9335
1136
6500
12086
4162
2723
1577
Total damage to buildings
3466
1287
4243
8976
1136
6500
0
4162
1305
0
Total damage shielded
0
0
0
0
105
106
0
0
0
881
Total heals on teammates
0
0
0
0
0
290
0
0
0
0

Abilities usage

in numbers

Death's Hand (Q)

167xpressed

Vision of Empire (W)

61xpressed

Nevermove (E)

93xpressed

Demonic Ascension (R)

30xpressed

?

Swain

Toughest Matchups

These champions counter Aatrox
?
Veigar
58.5%
176 Matches
?
Galio
58.2%
177 Matches
?
Ahri
53.7%
313 Matches
?
Syndra
53.6%
183 Matches
?
Akali
52.8%
161 Matches
?
Lux
52.7%
167 Matches
?
Katarina
52.3%
172 Matches
?
Viktor
49.7%
173 Matches
?
Malzahar
49.3%
302 Matches
?
Yone
49.0%
155 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.9% WR(9381 Matches)
?
?
50.1% WR(5893 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Swain
?
Ahri
2.20KDA3.67
0.44%Kill Participation0.51%
8Vision Score25
47,201Damage Dealt41,976
1Max CS Advantage54
43CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 346 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue72,736G
Difference+6,634G
Red66,102G
?
15,942G
?
16,735G
?
15,234G
?
14,358G
?
10,467G
3,120G
2,323G
1,476G
2,026G
2,311G
12,822G
?
14,412G
?
13,758G
?
12,332G
?
12,778G
?