Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10145
?
8242
?
15248
?
15417
?
9425
?
17511
?
17374
?
23002
?
20445
?
9771
Total damage to objectives
3780
6800
2918
550
2809
16038
33692
18891
5535
9154
Total damage to buildings
3105
0
186
237
0
2295
5429
8327
5222
470
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
410
0
0
0
0
0

Abilities usage

in numbers

Conquering Sands (Q)

44xpressed

Arise! (W)

131xpressed

Shifting Sands (E)

18xpressed

Emperor's Divide (R)

7xpressed

?

Azir

Toughest Matchups

These champions counter Aatrox
?
Syndra
59.7%
201 Matches
?
Ahri
59.3%
246 Matches
?
Lux
59.2%
157 Matches
?
Veigar
58.5%
159 Matches
?
Malzahar
54.1%
157 Matches
?
Katarina
49.1%
165 Matches
?
Yasuo
49.0%
257 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
46.3% WR(4461 Matches)
?
?
44.6% WR(175 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
46.93% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Azir
?
Yone
1.00KDA5.67
0.44%Kill Participation0.55%
6Vision Score10
15,248Damage Dealt23,002
3Max CS Advantage19
54CS in First 10 Minutes59

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue36,677G
Difference+11,245G
Red47,922G
?
7,077G
?
8,322G
?
7,957G
?
7,269G
?
6,052G
1,345G
3,612G
1,350G
4,636G
302G
8,422G
?
11,934G
?
9,307G
?
11,905G
?
6,354G
?