Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
21272
?
14865
?
15667
?
17402
?
4972
?
24273
?
14758
?
29861
?
17492
?
18974
Total damage to objectives
32851
14192
3504
1229
0
8933
20642
6951
21027
5508
Total damage to buildings
10176
0
1713
1229
0
8066
2825
3396
16760
3232
Total damage shielded
0
0
544
0
1397
0
0
0
0
353
Total heals on teammates
0
0
0
0
593
100
0
0
0
0

Abilities usage

in numbers

Light Binding (Q)

56xpressed

Prismatic Barrier (W)

24xpressed

Lucent Singularity (E)

160xpressed

Final Spark (R)

13xpressed

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Lux

Toughest Matchups

These champions counter Aatrox
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Naafiri
57.0%
158 Matches
?
AurelionSol
54.8%
259 Matches
?
Orianna
54.6%
441 Matches
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Qiyana
52.7%
165 Matches
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Malzahar
52.4%
777 Matches
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Syndra
51.3%
945 Matches
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Kassadin
51.3%
269 Matches
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Ryze
51.1%
186 Matches
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Diana
51.0%
298 Matches
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Veigar
50.3%
859 Matches

Skill path

Most popular ability leveling order
Illumination
P
Illumination
Light Binding
Q
Light Binding
2
8
10
12
13
Prismatic Barrier
W
Prismatic Barrier
3
14
15
17
18
Lucent Singularity
E
Lucent Singularity
1
4
5
7
9
Final Spark
R
Final Spark
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(23012 Matches)
?
?
52.3% WR(14509 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.91% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Lux
?
Vel'Koz
0.83KDA16.00
0.28%Kill Participation0.47%
13Vision Score17
15,667Damage Dealt29,861
1Max CS Advantage32
52CS in First 10 Minutes78

Minions have varying gold values depending on their type, and the CS gap results in an approximate 499 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead2
Blue47,170G
Difference+8,898G
Red56,068G
?
11,929G
?
9,269G
?
8,138G
?
10,180G
?
7,654G
144G
773G
3,364G
3,206G
1,411G
12,073G
?
10,042G
?
11,502G
?
13,386G
?
9,065G
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