Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17117
?
11563
?
9793
?
14234
?
7057
?
12564
?
9993
?
9896
?
10723
?
10470
Total damage to objectives
18893
24909
1357
7419
2550
6420
24490
3470
7766
4528
Total damage to buildings
12727
662
1202
3388
775
5648
0
2772
2288
386
Total damage shielded
0
175
0
0
400
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
1139
0
0
0
0

Abilities usage

in numbers

Sonic Wave / Resonating Strike (Q)

213xpressed

Safeguard / Iron Will (W)

75xpressed

Tempest / Cripple (E)

119xpressed

Dragon's Rage (R)

6xpressed

?

Lee Sin

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
46.6% WR(18195 Matches)
?
?
42.4% WR(630 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lee Sin
?
Diana
2.33KDA1.50
0.58%Kill Participation0.23%
15Vision Score13
11,563Damage Dealt9,993
0Max CS Advantage90
0CS in First 10 Minutes0
1Max Level Lead3
Blue43,123G
Difference+1,665G
Red41,458G
?
14,676G
?
7,965G
?
5,941G
?
8,811G
?
5,730G
5,719G
1,249G
1,863G
384G
1,326G
8,957G
?
9,214G
?
7,804G
?
8,427G
?
7,056G
?