Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
35962
?
38551
?
43653
?
62613
?
55320
?
67029
?
66668
?
52600
?
47934
?
14622
Total damage to objectives
9658
24659
8094
23620
14656
18092
87496
22339
45906
3060
Total damage to buildings
5545
0
5983
4136
1802
6563
4084
4756
11547
816
Total damage shielded
0
0
0
0
0
0
0
0
0
6594
Total heals on teammates
0
0
0
0
0
0
630
0
0
79520

Abilities usage

in numbers

Obliterate (Q)

245xpressed

Indestructible (W)

38xpressed

Death's Grasp (E)

76xpressed

Realm of Death (R)

21xpressed

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Mordekaiser

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Summoner spell

Most popular spells
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?
51.7% WR(19882 Matches)
?
?
51.6% WR(3057 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
55.31% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mordekaiser
?
Jax
2.45KDA1.07
0.40%Kill Participation0.36%
29Vision Score30
67,029Damage Dealt35,962
96.5Max CS Advantage7
63CS in First 10 Minutes46

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
4Max Level Lead1
Blue89,182G
Difference+5,711G
Red94,893G
?
17,097G
?
17,618G
?
18,205G
?
21,190G
?
15,072G
4,975G
4,464G
449G
929G
2,350G
22,072G
?
22,082G
?
17,756G
?
20,261G
?
12,722G
?