Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15273
?
16094
?
33010
?
33609
?
44643
?
36408
?
12080
?
36713
?
54273
?
11934
Total damage to objectives
8913
47186
17975
13148
12261
17316
9117
17991
37069
2619
Total damage to buildings
7037
1453
8599
6571
3529
7733
1977
6856
7392
1592
Total damage shielded
0
0
0
0
0
0
0
5742
0
5907
Total heals on teammates
0
0
0
292
0
0
0
0
0
1379

Abilities usage

in numbers

Light Binding (Q)

77xpressed

Prismatic Barrier (W)

58xpressed

Lucent Singularity (E)

239xpressed

Final Spark (R)

34xpressed

?

Lux

Toughest Matchups

These champions counter Aatrox
?
Naafiri
57.2%
166 Matches
?
Orianna
55.2%
451 Matches
?
AurelionSol
54.8%
263 Matches
?
Brand
52.9%
153 Matches
?
Malzahar
52.8%
796 Matches
?
Qiyana
52.7%
167 Matches
?
Kassadin
51.6%
277 Matches
?
Syndra
51.5%
973 Matches
?
Diana
51.0%
306 Matches
?
Veigar
50.2%
875 Matches

Skill path

Most popular ability leveling order
?
P
Illumination
?
Q
Light Binding
2
8
10
12
13
?
W
Prismatic Barrier
3
14
15
17
18
?
E
Lucent Singularity
1
4
5
7
9
?
R
Final Spark
6
11
16

Summoner spell

Most popular spells
?
?
49.5% WR(23492 Matches)
?
?
52.3% WR(14821 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.89% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lux
?
Azir
8.00KDA1.30
0.48%Kill Participation0.37%
20Vision Score18
36,713Damage Dealt33,010
19Max CS Advantage30
66CS in First 10 Minutes68
2Max Level Lead1
Blue63,360G
Difference+10,338G
Red73,698G
?
9,176G
?
12,208G
?
13,899G
?
14,333G
?
13,744G
7,193G
92G
1,482G
4,676G
2,921G
16,369G
?
12,116G
?
15,381G
?
19,009G
?
10,823G
?