Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22677
?
25091
?
23232
?
42935
?
29718
?
30100
?
20762
?
27179
?
28226
?
27980
Total damage to objectives
6398
49727
21480
34194
10257
13846
40296
8643
19731
5350
Total damage to buildings
4701
2933
2143
9118
1872
5733
3662
3952
6756
372
Total damage shielded
0
0
0
0
3816
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Jaws of the Beast (Q)

71xpressed

Blood Hunt (W)

16xpressed

Primal Howl (E)

41xpressed

Infinite Duress (R)

11xpressed

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Warwick

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Summoner spell

Most popular spells
?
?
52.4% WR(23142 Matches)
?
?
51.9% WR(5171 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
52.80% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Warwick
?
Udyr
2.57KDA4.00
0.44%Kill Participation0.42%
22Vision Score17
25,091Damage Dealt20,762
0Max CS Advantage97
3CS in First 10 Minutes3
1Max Level Lead3
Blue71,674G
Difference+4,077G
Red75,751G
?
12,644G
?
14,528G
?
13,625G
?
19,276G
?
11,601G
4,488G
1,375G
324G
3,546G
1,436G
17,132G
?
15,903G
?
13,949G
?
15,730G
?
13,037G
?