Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
49938
?
27162
?
28460
?
28513
?
42032
?
48817
?
11998
?
38209
?
30433
?
23448
Total damage to objectives
6341
31032
8812
13419
6298
20821
37332
15076
20261
6271
Total damage to buildings
4340
0
425
7276
846
4465
0
1706
20000
2529
Total damage shielded
0
0
0
0
0
0
0
0
0
395
Total heals on teammates
0
0
0
0
0
0
0
0
0
322

Abilities usage

in numbers

Rupture (Q)

153xpressed

Feral Scream (W)

77xpressed

Vorpal Spikes (E)

71xpressed

Feast (R)

25xpressed

?

Cho'Gath

Toughest Matchups

These champions counter Aatrox
?
Yasuo
46.1%
191 Matches

Skill path

Most popular ability leveling order
Carnivore
P
Carnivore
Rupture
Q
Rupture
2
8
10
12
13
Feral Scream
W
Feral Scream
3
14
15
17
18
Vorpal Spikes
E
Vorpal Spikes
1
4
5
7
9
Feast
R
Feast
6
11
16

Summoner spell

Most popular spells
?
?
51.8% WR(16793 Matches)
?
?
50.4% WR(1675 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.98% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Cho'Gath
?
Aurelion Sol
4.60KDA1.88
0.50%Kill Participation0.33%
26Vision Score19
38,209Damage Dealt28,460
30Max CS Advantage5
82CS in First 10 Minutes61

Minions have varying gold values depending on their type, and the CS gap results in an approximate 403 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
3Max Level Lead1
Blue71,945G
Difference+3,206G
Red75,151G
?
16,128G
?
13,181G
?
13,771G
?
12,813G
?
16,052G
4,241G
2,379G
1,844G
3,717G
4,217G
20,369G
?
10,802G
?
15,615G
?
16,530G
?
11,835G
?