Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
19872
?
8814
?
18703
?
46530
?
31343
?
30328
?
20378
?
53695
?
13520
?
27148
Total damage to objectives
5383
5638
4566
1254
3346
28790
44929
13448
9476
14324
Total damage to buildings
4743
0
4566
1254
1404
16651
3118
5664
3135
3153
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
134
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Dragon Strike (Q)

142xpressed

Golden Aegis (W)

50xpressed

Demacian Standard (E)

73xpressed

Cataclysm (R)

14xpressed

?

Jarvan IV

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
51.1% WR(19882 Matches)
?
?
46.2% WR(519 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jarvan IV
?
Rammus
5.40KDA1.33
0.43%Kill Participation0.40%
18Vision Score19
20,378Damage Dealt8,814
37Max CS Advantage2
0CS in First 10 Minutes0
3Max Level Lead0
Blue60,494G
Difference+8,270G
Red68,764G
?
11,142G
?
10,687G
?
10,734G
?
15,015G
?
12,916G
2,940G
2,641G
8,387G
3,540G
2,158G
14,082G
?
13,328G
?
19,121G
?
11,475G
?
10,758G
?