Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
83405
?
37421
?
25611
?
29840
?
14250
?
38486
?
34103
?
44632
?
19727
?
45238
Total damage to objectives
14048
98702
47830
32534
16566
4730
8343
7445
5132
2912
Total damage to buildings
7907
4372
4550
5991
3472
4730
0
4958
2530
2046
Total damage shielded
0
0
0
0
18024
0
0
0
0
0
Total heals on teammates
0
0
0
0
1711
644
0
0
0
0

Abilities usage

in numbers

Duskbringer (Q)

84xpressed

Shroud of Darkness (W)

22xpressed

Unspeakable Horror (E)

27xpressed

Paranoia (R)

22xpressed

?

Nocturne

Toughest Matchups

These champions counter Aatrox
Not enough data to display toughest matchups for this champion yet.

Skill path

Most popular ability leveling order
?
P
Umbra Blades
?
Q
Duskbringer
1
4
5
7
9
?
W
Shroud of Darkness
2
14
15
17
18
?
E
Unspeakable Horror
3
8
10
12
13
?
R
Paranoia
6
11
16

Summoner spell

Most popular spells
?
?
52.5% WR(26976 Matches)
?
?
49.3% WR(201 Matches)
item
item
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.96% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Nocturne
?
Vayne
8.00KDA1.29
0.43%Kill Participation0.46%
36Vision Score22
29,840Damage Dealt19,727
81.5Max CS Advantage1
57CS in First 10 Minutes35

Minions have varying gold values depending on their type, and the CS gap results in an approximate 422 gold in your favor.

You could use this early advantage to purchase items like:

?
?
?
2Max Level Lead1
Blue96,102G
Difference+14,763G
Red81,339G
?
24,090G
?
19,541G
?
16,789G
?
20,537G
?
15,145G
5,564G
2,791G
2,554G
6,536G
2,426G
18,526G
?
16,750G
?
19,343G
?
14,001G
?
12,719G
?