Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
3207
?
6398
?
9579
?
9175
?
2459
?
14732
?
8921
?
10182
?
7374
?
12875
Total damage to objectives
0
788
502
0
0
4784
27647
7661
8121
3990
Total damage to buildings
0
0
502
0
0
4784
0
5771
4547
2894
Total damage shielded
0
0
0
0
0
0
0
0
0
774
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Steel Tempest (Q)

125xpressed

Wind Wall (W)

10xpressed

Sweeping Blade (E)

49xpressed

Last Breath (R)

4xpressed

?

Yasuo

Summoner spell

Most popular spells
?
?
48.3% WR(22343 Matches)
?
?
48.4% WR(13310 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.63% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Yasuo
?
Pantheon
3.67KDA0.50
0.41%Kill Participation0.38%
8Vision Score10
10,182Damage Dealt9,579
4Max CS Advantage27
45CS in First 10 Minutes71

Minions have varying gold values depending on their type, and the CS gap results in an approximate 499 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

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2Max Level Lead1
Blue26,954G
Difference+12,602G
Red39,556G
?
4,592G
?
5,169G
?
5,826G
?
7,207G
?
4,160G
4,099G
2,369G
2,630G
629G
2,875G
8,691G
?
7,538G
?
8,456G
?
7,836G
?
7,035G
?