Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
6410
?
8790
?
13271
?
16210
?
11463
?
20430
?
11116
?
19192
?
9023
?
7541
Total damage to objectives
1100
4567
0
1436
913
39072
29772
3744
14491
3124
Total damage to buildings
632
0
0
148
0
14517
2346
3744
6418
1570
Total damage shielded
0
0
0
0
642
0
1105
0
0
2193
Total heals on teammates
0
0
0
0
0
0
0
0
0
902

Abilities usage

in numbers

Twofold Hex (Q)

138xpressed

Across the Veil (W)

39xpressed

The Weirding (E)

70xpressed

Between Worlds (R)

16xpressed

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Aurora

Toughest Matchups

These champions counter Aatrox
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Syndra
58.7%
445 Matches
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Veigar
58.7%
327 Matches
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Vex
57.4%
202 Matches
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Lux
54.2%
297 Matches
?
Ahri
52.8%
521 Matches
?
Galio
52.7%
165 Matches
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Yasuo
51.5%
396 Matches
?
Katarina
51.4%
313 Matches
?
Zed
51.3%
236 Matches
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Orianna
51.2%
209 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
48.8% WR(12112 Matches)
?
?
50.6% WR(1161 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
47.82% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

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Aurora
?
Ahri
2.50KDA2.25
0.56%Kill Participation0.36%
12Vision Score13
13,271Damage Dealt19,192
2Max CS Advantage35.25
56CS in First 10 Minutes81

Minions have varying gold values depending on their type, and the CS gap results in an approximate 480 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue39,874G
Difference+7,309G
Red47,183G
?
5,955G
?
8,323G
?
8,165G
?
9,732G
?
7,699G
6,186G
1,290G
1,416G
666G
917G
12,141G
?
9,613G
?
9,581G
?
9,066G
?
6,782G
?