Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
15500
?
29717
?
24772
?
22241
?
23965
?
14035
?
14535
?
17094
?
13374
?
15516
Total damage to objectives
2192
57265
18601
3728
2342
7166
10924
1068
2718
3711
Total damage to buildings
2192
5689
6685
3728
2342
7166
0
0
2718
123
Total damage shielded
0
0
0
0
2070
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Ambush (Q)

33xpressed

Venom Cask (W)

26xpressed

Contaminate (E)

29xpressed

Spray and Pray (R)

10xpressed

?

Twitch

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
50.7% WR(12387 Matches)
?
?
51.9% WR(1500 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Twitch
?
Draven
2.83KDA0.40
0.37%Kill Participation0.30%
13Vision Score3
22,241Damage Dealt13,374
33Max CS Advantage13
52CS in First 10 Minutes52
3Max Level Lead1
Blue59,268G
Difference+12,529G
Red46,739G
?
10,499G
?
15,655G
?
12,700G
?
11,437G
?
8,977G
224G
6,500G
2,206G
2,512G
1,535G
10,723G
?
9,155G
?
10,494G
?
8,925G
?
7,442G
?