Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
25146
?
27228
?
34740
?
18968
?
13090
?
29873
?
17362
?
21621
?
17507
?
11841
Total damage to objectives
5958
23066
2054
2453
2094
12446
55222
19596
12640
8138
Total damage to buildings
5958
0
1791
2158
942
7534
2929
6382
2771
3097
Total damage shielded
0
0
0
0
0
0
0
0
0
2272
Total heals on teammates
0
0
0
0
1059
0
0
0
642
0

Abilities usage

in numbers

Leap Strike (Q)

35xpressed

Empower (W)

152xpressed

Counter Strike (E)

56xpressed

Grandmaster-at-Arms (R)

7xpressed

?

Jax

Toughest Matchups

These champions counter Aatrox
?
Amumu
57.8%
199 Matches
?
Warwick
54.8%
272 Matches
?
Kayn
53.1%
228 Matches
?
Diana
51.3%
160 Matches
?
Nocturne
50.0%
196 Matches
?
MasterYi
48.6%
251 Matches
?
Viego
45.0%
242 Matches

Skill path

Most popular ability leveling order
?
P
Relentless Assault
?
Q
Leap Strike
2
14
15
17
18
?
W
Empower
3
4
5
7
9
?
E
Counter Strike
1
8
10
12
13
?
R
Grandmaster-at-Arms
6
11
16

Summoner spell

Most popular spells
?
?
47.4% WR(13203 Matches)
?
?
49.8% WR(3855 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.56% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Jax
?
Master Yi
2.20KDA3.50
0.34%Kill Participation0.58%
25Vision Score35
17,362Damage Dealt27,228
7Max CS Advantage83
0CS in First 10 Minutes4

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue59,912G
Difference+3,019G
Red62,931G
?
11,813G
?
16,929G
?
12,584G
?
10,986G
?
7,600G
3,717G
3,777G
373G
660G
2,046G
15,530G
?
13,152G
?
12,957G
?
11,646G
?
9,646G
?