Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
38875
?
30834
?
34704
?
46311
?
13138
?
35296
?
34191
?
34937
?
22447
?
24565
Total damage to objectives
18264
33527
5706
29763
3913
6317
22914
6488
6102
2429
Total damage to buildings
9433
5892
2975
3470
1809
6177
1256
4451
3395
940
Total damage shielded
0
0
0
0
5165
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
5424
0
0
0

Abilities usage

in numbers

Overload (Q)

275xpressed

Rune Prison (W)

89xpressed

Spell Flux (E)

300xpressed

Realm Warp (R)

4xpressed

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Ryze

Toughest Matchups

These champions counter Aatrox
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Veigar
53.7%
227 Matches
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Ahri
53.4%
292 Matches
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Malzahar
52.3%
193 Matches
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Yone
51.0%
198 Matches
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Syndra
50.7%
217 Matches
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Lux
48.9%
186 Matches
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Vladimir
48.6%
179 Matches
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Yasuo
47.3%
264 Matches
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Viktor
46.2%
169 Matches
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Sylas
45.3%
278 Matches

Skill path

Most popular ability leveling order
Arcane Mastery
P
Arcane Mastery
Overload
Q
Overload
3
4
5
7
9
Rune Prison
W
Rune Prison
1
14
15
17
18
Spell Flux
E
Spell Flux
2
8
10
12
13
Realm Warp
R
Realm Warp
6
11
16

Summoner spell

Most popular spells
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?
50.6% WR(7507 Matches)
?
?
57.9% WR(214 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
51.60% WR3,476 Matches
Core build
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?
?
?
?
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Full build

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Ryze
?
Viktor
1.20KDA1.44
0.28%Kill Participation0.28%
15Vision Score28
34,937Damage Dealt34,704
21Max CS Advantage19
83CS in First 10 Minutes73

Minions have varying gold values depending on their type, and the CS gap results in an approximate 192 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
3Max Level Lead1
Blue73,377G
Difference+4,836G
Red68,541G
?
15,092G
?
14,198G
?
12,622G
?
20,975G
?
10,490G
184G
868G
1,172G
7,612G
920G
14,908G
?
15,066G
?
13,794G
?
13,363G
?
11,410G
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