Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
17639
?
10104
?
19113
?
12559
?
7480
?
14167
?
7126
?
44426
?
52464
?
15649
Total damage to objectives
125
11002
0
3013
855
14713
38591
4098
38601
6505
Total damage to buildings
125
0
0
3013
855
9967
6007
2983
10856
1697
Total damage shielded
0
0
0
0
921
0
0
0
0
3346
Total heals on teammates
0
0
0
0
3413
0
0
0
0
347

Abilities usage

in numbers

Chomp (Q)

126xpressed

Frozen Domain (W)

59xpressed

Pillar of Ice (E)

14xpressed

Subjugate (R)

4xpressed

?

Trundle

Toughest Matchups

These champions counter Aatrox
?
Viego
55.0%
171 Matches
?
Nocturne
54.5%
154 Matches
?
MasterYi
48.0%
152 Matches
?
Warwick
47.1%
227 Matches
?
Amumu
46.6%
178 Matches
?
Kayn
44.3%
192 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.0% WR(5048 Matches)
?
?
50.9% WR(3075 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
54.48% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Trundle
?
Udyr
2.33KDA0.82
0.17%Kill Participation0.60%
18Vision Score24
7,126Damage Dealt10,104
50Max CS Advantage20
0CS in First 10 Minutes6

Minions have varying gold values depending on their type, and the CS gap results in an approximate 115 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
3Max Level Lead2
Blue40,673G
Difference+15,350G
Red56,023G
?
9,146G
?
8,713G
?
8,727G
?
7,876G
?
6,211G
471G
1,041G
3,210G
8,586G
2,984G
8,675G
?
9,754G
?
11,937G
?
16,462G
?
9,195G
?